2021.1.6 (R5) materials are black in viewport

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prodigiosovolcan
Licensed Customer
Posts: 27
Joined: Fri Feb 22, 2019 2:14 pm

Whenever I apply an octane material, that object turns automatically black. Looks OK in render, but pre black in viewport. I also tried refreshing the material thumbnail but no luck. I reverted back to (R4) and everything works fine.
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sunsneezer
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Joined: Thu Jan 12, 2017 10:53 pm

Same! I had to switch everything to cinema 4d materials for hardware render to not have black textures.
----
Cinema 4D / After Effects / Deadline / GTX 1080 galore
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aoktar
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It was a temporary issue because of latest revisions on preview mechanisms. Download the newer build.
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prodigiosovolcan
Licensed Customer
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Joined: Fri Feb 22, 2019 2:14 pm

Hay aoktar, thanks for you answer. Still the same bug with 2021.1.6(R6) in Cinema 4D R26.013. In 2023.0.0 it's fixed though.

Thanks
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aoktar
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prodigiosovolcan wrote:Hay aoktar, thanks for you answer. Still the same bug with 2021.1.6(R6) in Cinema 4D R26.013. In 2023.0.0 it's fixed though.

Thanks
Strange, it should be same on both. Can you confirm you're using tha latest with 26 too? Also try to create new material to check how it works.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
prodigiosovolcan
Licensed Customer
Posts: 27
Joined: Fri Feb 22, 2019 2:14 pm

Sure, hereby attach a screenshot of a new geo with new material applied with (R6) in R26.

In case it helps, I actually see the sphere white for 1sec or even less, and then it turns black.
Attachments
Screenshot_3.png
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