potential bug shared on Facebook group:
source: https://www.facebook.com/groups/OctaneR ... 134687185/
Cinema4D version 2021.1.7 (Old stable) 16.12.2022
Moderators: ChrisHekman, aoktar
- blackcat321
- Posts: 18
- Joined: Fri Mar 06, 2020 3:08 am
yesaoktar wrote:You're in a WIP option isn't?blackcat321 wrote:2021.1.6 r4 Octane Scatter will not refresh
Multi posts for same issue. It's explained a lot in the topic.glimpse wrote:potential bug shared on Facebook group:
source: https://www.facebook.com/groups/OctaneR ... 134687185/
viewtopic.php?f=30&t=80425&start=20
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Copy-Paste node removes his name :
Architectural Visualizations http://www.archviz-4d.studio
I know it, thanksSSmolak wrote:Copy-Paste node removes his name :
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi there,
The earlier issue I had seems to be fixed after reinstalling the plugin, but I'm now facing a new issue.
When dragging a material to C4D's Asset browser to create an asset, textures referenced by the shader are not being copied with the material to the Asset Browser as they used to and are keeping their absolute paths, instead of having an "assetdb:///" route like they used to. Dragging materials created in older octane versions (like 2020.2.5, if I'm not mistaken) still works, in the sense that they keep this "assetdb:///" route.
Is there a setting I'm missing?
The earlier issue I had seems to be fixed after reinstalling the plugin, but I'm now facing a new issue.
When dragging a material to C4D's Asset browser to create an asset, textures referenced by the shader are not being copied with the material to the Asset Browser as they used to and are keeping their absolute paths, instead of having an "assetdb:///" route like they used to. Dragging materials created in older octane versions (like 2020.2.5, if I'm not mistaken) still works, in the sense that they keep this "assetdb:///" route.
Is there a setting I'm missing?
New build(R5) is out, enjoy it!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi, Aoktaraoktar wrote:Why do you have freezes or instabilities? Contact to support please!Kalua wrote:Hi, Aoktar
Could we have a command for "Empty TexCache"? Currently there is no way to have a buton or even to assign a shortcut to this command.
I use it to constantly to avoid instabilities and C4D freeze.
Where can I find shortcut list? I just know "d" stand for "solo"
It doesn't mean that's not working. Because it's working here, double checky81r wrote:Hi,
unfortunately I don't get an AOV custom pass rendered with EXR (Octane). I really need this!
c4d r26.107 Octane 2021.1.4 up to 2021.1.6-(R5)
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw