Cinema4D version 2022.1-XB3-(R4) (Experimental) 23.09.22

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jiabangshou104
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Why does it show white when the ACES tone mapping is turned on?
ACEs Tone Mapping
LV - HDRI Environment - Visible Editor, Renderer Off - It turns white.
LV - HDRI Environment - Clipping Dark Area.
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aoktar
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jiabangshou104 wrote:Why does it show white when the ACES tone mapping is turned on?
ACEs Tone Mapping
LV - HDRI Environment - Visible Editor, Renderer Off - It turns white.
LV - HDRI Environment - Clipping Dark Area.
It's a bug for current SDK. it hopefully will be fixed on next SDKs. Not on XB3.
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Delizade
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841131100 wrote:Why does it show white when the ACES tone mapping is turned on?
ACEs Tone Mapping
LV - HDRI Environment - Visible Editor, Renderer Off - It turns white.
LV - HDRI Environment - Clipping Dark Area.
+1
Yes, definitely there is an issue with that. It's sometimes happening, I guess (for my projects file)
I can't share a sample for now my work is so heavy, may be later I will try to share.
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aoktar
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Delizade wrote:
841131100 wrote:Why does it show white when the ACES tone mapping is turned on?
ACEs Tone Mapping
LV - HDRI Environment - Visible Editor, Renderer Off - It turns white.
LV - HDRI Environment - Clipping Dark Area.
+1
Yes, definitely there is an issue with that. It's sometimes happening, I guess (for my projects file)
I can't share a sample for now my work is so heavy, may be later I will try to share.
Please don't report same things several times. I've already answered it a few times.
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frankmci
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fpajonk wrote:
Sorry maOS 13 Ventura is not supported yet.
Why would switching from Monterey with Metal to Ventura with Metal make a plugin scream for CUDA. That doesn't make any sense.
Who knows what Apple might have changed in a beta build of their OS? While it is available now, it will not be officially released for a few more months.
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SSmolak
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Disabling layers in layered materials doesn't work.
layer_disable.jpg
layer_disable.jpg (19.9 KiB) Viewed 2765 times
Architectural Visualizations http://www.archviz-4d.studio
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divasoft
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Hi Ahmet, i have an issue with transmission channel in specular mat.
When i set it to 0, glass get absolutely transparent instead get black.

https://disk.yandex.ru/i/YFVdcSOZLPZK0Q
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aoktar
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divasoft wrote:Hi Ahmet, i have an issue with transmission channel in specular mat.
When i set it to 0, glass get absolutely transparent instead get black.

https://disk.yandex.ru/i/YFVdcSOZLPZK0Q
yes it's not creating any nodes when color and float value is zero. Connect a float texture as a workaround.
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le_wib
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Hello. In this new version, how do you render a z depth pass ?
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SSmolak
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Node names doesn't copied using node copy-paste
node name.jpg
node name.jpg (7.08 KiB) Viewed 2653 times
Truning off "texture Stats" in Octane Settings turns off AOV buttons too.
Architectural Visualizations http://www.archviz-4d.studio
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