Rendering does not finish

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Rayko
Licensed Customer
Posts: 13
Joined: Sat May 11, 2013 8:11 pm
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What's going on here?

https://www.dropbox.com/s/lqo0y0zc7sl5n ... 9.mov?dl=0

In my case the images are no longer rendered ready. The process just keeps running.
The problem only seems to occur when the current user login, on Windows, is locked and logs back in. (Win + L).

Maxon Cinema 4D R26.107
Octane for C4D 2022.1-XB2_R2
Win 11 (21H2)
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Open Console window and paste the all messages here. Probably it's about denoiser usage.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Rayko
Licensed Customer
Posts: 13
Joined: Sat May 11, 2013 8:11 pm
Contact:

So the problem occurs only in version 2022.1-XB2_R2.
no matter if the AI Denoiser is active or not.

2022.1-XB1_R3
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=22
Export materials time= 25.153 ms
Collect objects time= 12.151 ms
Mesh creation time = 1077.384 ms.
MB:0/0 ST/MOV:0/3678 Nodes:7382 Tris:5.173m DispTris:0 Hairs:0 Meshes:3k
Textures Grey8/16:11/1 Rgb32/64:15/2
VRAM used/free/max:3.897Gb/4.013Gb/11Gb Out-of-core used:0Kb RAM used:20.017Gb total:63.927Gb OpenGL free/total:0/0
mblurTM=0sec. createTM=0sec. updateTM=0sec. renderTM:668.37sec. totalTM:676.899sec.
Buffer type must be HDR float if not using false color for cryptomatte passes
Tonemapping the all passes tm:0.009
pass [Denoised beauty] ID:43 not found...
Displaying passes in tm=0.02
Passes saved in:0.223sec.
2022.1-XB2_R2
Multi-threaded material conversion, thread count=22
Export materials time= 26.305 ms
Collect objects time= 10.661 ms
Mesh creation time = 1057.756 ms.
MB:0/0 ST/MOV:0/3678 Nodes:7382 Tris:5.173m DispTris:0 Hairs:0 Meshes:3k
Textures Grey8/16:11/1 Rgb32/64:15/2
VRAM used/free/max:3.619Gb/4.666Gb/11Gb Out-of-core used:0Kb RAM used:21.89Gb total:63.927Gb OpenGL free/total:0/0
2022.1-XB2_R2 with disabled Spectral AI Denoiser
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=22
Export materials time= 24.921 ms
Collect objects time= 9.416 ms
Mesh creation time = 1129.969 ms.
MB:0/0 ST/MOV:0/3678 Nodes:7382 Tris:5.173m DispTris:0 Hairs:0 Meshes:3k
Textures Grey8/16:11/1 Rgb32/64:15/2
VRAM used/free/max:3.497Gb/5.064Gb/11Gb Out-of-core used:0Kb RAM used:21.271Gb total:63.927Gb OpenGL free/total:0/0
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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How is doing that with 2022.1 XB3-R3? Please send your scene if still same on this!
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Rayko
Licensed Customer
Posts: 13
Joined: Sat May 11, 2013 8:11 pm
Contact:

How is doing that with 2022.1 XB3-R3?
will be tested tonight. Had not noticed that there is a new version.
Rayko
Licensed Customer
Posts: 13
Joined: Sat May 11, 2013 8:11 pm
Contact:

With version 2022.1-XB3_R3 everything is ok
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=22
Export materials time= 35.206 ms
Collect objects time= 10.119 ms
Mesh creation time = 1107.959 ms.
MB:0/0 ST/MOV:0/3678 Nodes:7382 Tris:5.173m DispTris:0 Hairs:0 Meshes:3k
Textures Grey8/16:11/1 Rgb32/64:15/2
VRAM used/free/max:3.892Gb/3.99Gb/11Gb Out-of-core used:0Kb RAM used:19.534Gb total:63.927Gb OpenGL free/total:0/0
mblurTM=0sec. createTM=0sec. updateTM=0sec. renderTM:670.137sec. totalTM:678.064sec.
Tonemapping the all passes tm:40.527
Displaying passes in tm=3.273
Passes saved in:0.195sec.
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