Animating Boolean

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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Andyb431
Licensed Customer
Posts: 6
Joined: Sat May 18, 2019 2:09 pm

Hi,

I have an animation I am working on where a cutting boolean moves through an object to reveal the inside. However, when I render in Octane, it does not show the element being cut. Is there something I'm missing to make this work, or any workaround?

Thanks in advance!

Andy
protovu
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Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

Probably need to define the bool object and the target object as "reshapable proxy" in the Octane object properties. Objects default to "scatterable/movable".

Side note: I usually put bool objects in their own collection. Then for the render, I make sure that the collection is turned OFF. Otherwise, the bool object causes render weirdness.
Andyb431
Licensed Customer
Posts: 6
Joined: Sat May 18, 2019 2:09 pm

protovu wrote:Probably need to define the bool object and the target object as "reshapable proxy" in the Octane object properties. Objects default to "scatterable/movable".

Side note: I usually put bool objects in their own collection. Then for the render, I make sure that the collection is turned OFF. Otherwise, the bool object causes render weirdness.
My friend. I am sending you the biggest e-hug/bow/praise that the internet has ever seen! This worked a treat!

Thank you so much for your help!
protovu
Licensed Customer
Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

My pleasure! The reshapable proxy issue can apply to many render sabotages. And I will pass credit to Bartek, who helped me with it ages ago.
protovu
Licensed Customer
Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

My pleasure! The reshapable proxy issue can apply to many render sabotages. And I will pass credit to Bartek, who helped me with it ages ago.
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