I did scrub frame by frame which can still result in improper display (and other weird glitches like objects disappearing), only when restarting the the Live View does it display correctly. I did read the motion blur section notes from the c4d manual. I'm assuming you mean this section on that topic:aoktar wrote:scrubbing can give correct or nearest look if you do it frame-by-frame. Also restarting the render on LV that will give correct look. Probably you didn't read motion blur section notes from c4d manual. Wrong results happen if you randomly jump between frames because it works like caching the framesjames_conkle wrote:Interesting- with those settings the final render does appear correct but scrubbing the timeline and looking at the Live Viewer the motion blur is still incorrect. Thanks for the support on this everyone.
"M.BLUR CACHES (FRAMES)
This feature determines how many frames will be cached when moving back and forth in Live Viewer. Because LV can only know the data in existing frames. Therefore, you can store the motion data in LV by entering the frame number to be cached in this field."
I don't see any mention of scrubbing, restarting the live viewer or that one would need to submit an "actual render" to get correct results.