Daylight tag bug

Sub forum for bug reports

Moderators: ChrisHekman, aoktar

Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
I. Copies of the Octane Log window and Console window outputs (full text attached as a file to your post is recommended).


Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
Post Reply
bloomis2
Licensed Customer
Posts: 43
Joined: Thu Sep 29, 2016 3:29 pm

Hi,

Yesterday, my LV was different than my render.

The issue seemed to be with the mixing of the daylight and the HDRI : in the LV the sun color was completely ignored, but in the render it was coloring the whole scene in purple.

I attached a simplified version of the scene, with a green sun so that you can clearly see what's wrong with the (green) render compared to what you see in the LV - no matter what your colorspace is.

With the help of my good friends from the Rocket Lasso community, we simply solved it by copying the scene into a new C4D file.
But i thought it's worth posting it here, in case you want to investigate what went wrong with this file (I'm really curious).

-------------------------------

Windows 10
4x 2080 TI
64 Go RAM
Last Nvidia version
Octane 2021.1.3, C4D S24

(but it was reproduced on different machines and configurations)
Attachments
Sand_Issue.zip
C4D file
(17.2 MiB) Downloaded 81 times
HDRI settings
HDRI settings
Daylight settings
Daylight settings
Render.jpg
LV.jpg
User avatar
aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Your expected result is wrong. Sky texture/color will replace daylight's sky color. So LV result is correct. You can check it in Standalone if you wish to be sure. Btw I don't know why it's greenish in Picture Viewer but it's wrong result.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
bloomis2
Licensed Customer
Posts: 43
Joined: Thu Sep 29, 2016 3:29 pm

Yes, idk why either. Thank you for answering!
User avatar
aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

bloomis2 wrote:Yes, idk why either. Thank you for answering!
I'll check it more to see what's happening.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
bepeg4d
Octane Guru
Posts: 10386
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi,
the issue seems related to GSG HDR Link Plus node, if I copy paste everything from your scene into a new scene, the Texture node is missing:
8293757E-C75C-45DB-80F4-F9067D514F49.jpeg
And the result is greenish in both Live View and Picture Viewer:
0E09C9E7-12E5-4D31-9672-41A403F4A1AF.jpeg
If I reassign the correct HDR texture you have shared, Live View and Picture Viewer give the same result:
33807B73-CF04-42C1-BA72-14EB71986DCF.jpeg
ciao,
Beppe
Post Reply

Return to “Bug Reports”