I downloaded a tutorial form Grant Warwick
http://vimeo.com/10941211 over hard surface modeling, and this is what i'm working out of it. It's a wonderful tutorial, really recomend it.
I still haven't decided what it is going to be (looks like some kind of space ape

) but it will be a damn of a job to set uvw's (I'm still very bad a it...

) later i'll try to worki it out in mudbox and extract teh normals. Let's see how far I get.
Antec 300 Casing/Windows 7 ultimate 64/i7 920/ ASUS p6T/ 6GB RAM/ Sparkle GTX470 1.2GB & Asus GeForce 8800GTs 512mb