Octane Scatter scale fade on vertex map borders

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Hightechmech
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Hello guys,

Is there any possibility to gradually reduce the clones scale in the Octane scatter when using vertex map or any other selection tag? So that for example the grass size gradually fades out on the selection borders to reach more realistic look. Something like a field but over the polygon or vertex map selection.
Forest Pack Pro easily can do this in Max but I haven't seen such possibility in C4d. Something like the attached image:
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tutorial_tips_for_mastering_large_scale_environments_step16.jpg
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SSmolak
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Check this - mask & size by spline edge. It's better for arch viz like grass cutting by curbs, road edges etc:

you can also make it by vertex the same way.
Attachments
instances cut scale by spline.zip
(101.68 KiB) Downloaded 98 times
clip size spline.jpg
Last edited by SSmolak on Mon Feb 21, 2022 1:48 am, edited 1 time in total.
Architectural Visualizations http://www.archviz-4d.studio
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SSmolak
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Corrected version by vertex map :

but this vertex map and remapping field shoud be inverted :)
Attachments
vertex size mask.jpg
instances cut scale by spline2.zip
(238.95 KiB) Downloaded 94 times
Architectural Visualizations http://www.archviz-4d.studio
Hightechmech
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Special thanks man, that's perfect indeed. yesterday I was in hurry I accidentally found the GSG tutorial related tutorial which uses the vertex map method. But I am interested in your first method as well. I appreciate it.
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SSmolak
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Hightechmech wrote:Special thanks man, that's perfect indeed. yesterday I was in hurry I accidentally found the GSG tutorial related tutorial which uses the vertex map method. But I am interested in your first method as well. I appreciate it.
No problem. Can you post link to that tutorial ? I'd like to see maybe something new :)
Architectural Visualizations http://www.archviz-4d.studio
Hightechmech
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Posts: 36
Joined: Sat Dec 23, 2017 5:35 pm

Sure, my pleasure, it was this one:
https://www.youtube.com/watch?v=3pp0eE9 ... ocketLasso
Hightechmech
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SSmolak,
Do you know some strategies for animating 3d gradient opacity on 3d objects? I am trying this method but it doesn't work correctly on 3d objects:
https://www.linkedin.com/learning/motio ... sume=false

On a simple plane it works well but not on 3d objects, is it related to Octane?
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