Turn on/off all octane scatter of a scene

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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85cibi
Licensed Customer
Posts: 7
Joined: Fri Oct 04, 2019 4:23 pm

Hi all,

with big arch-viz scene sometimes we have 15-20 octane scatter iside different groupd, each one with some effectors.

I noticed that even turning off the viewport visibility changes a lot working with scatters activated or not, this is because some of them often have millions of instances.
Is there a way (like Surfacespread for example) to activate / deactivate all octane scatters with one click?
I mean without having to go into each group and manually turn off / on all octane scatters.

An option that turns scatters on / off based on the layers they are contained in would also be very, very useful.

Thank you so much
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bepeg4d
Octane Guru
Posts: 10365
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi,
you can do it in c4d object manager + attribute editor with a couple of clicks:
98AF664D-9897-4C6E-8CB4-AA5B9605BD69.jpeg
ciao,
Beppe
85cibi
Licensed Customer
Posts: 7
Joined: Fri Oct 04, 2019 4:23 pm

Ciao Beppe,

thank you so much, we didn't think about this quick workaround!!
Ilius
Licensed Customer
Posts: 33
Joined: Tue May 21, 2019 6:52 am

you could make that enabled button part of an extra take inside the take manager, which is dedicated just for preview rendering so you dont have to think about it all the time.
This is how we do it.
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