Hi all,
with big arch-viz scene sometimes we have 15-20 octane scatter iside different groupd, each one with some effectors.
I noticed that even turning off the viewport visibility changes a lot working with scatters activated or not, this is because some of them often have millions of instances.
Is there a way (like Surfacespread for example) to activate / deactivate all octane scatters with one click?
I mean without having to go into each group and manually turn off / on all octane scatters.
An option that turns scatters on / off based on the layers they are contained in would also be very, very useful.
Thank you so much
Turn on/off all octane scatter of a scene
Moderators: ChrisHekman, aoktar
Hi,
you can do it in c4d object manager + attribute editor with a couple of clicks: ciao,
Beppe
you can do it in c4d object manager + attribute editor with a couple of clicks: ciao,
Beppe