RENDER PASS SCRIPT DOESN'T WORK

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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spigolo
Licensed Customer
Posts: 292
Joined: Fri Jun 04, 2010 5:16 am
Location: Florence Italy
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Hello,
I tried to use the render pass script but
it doesn't work. A little windows popup with the progress of the rendering but rendering doesn't start.
I never used scripting in Modo so I can do something wrong.
Anyhow here is a screenshot.
There is an error about c++...
I think that incorporating render pass is crucialin the Modo plugi it will save lot of time.
I have ot render 5 different cameras in a scene plus object on and off and if render pass will work
this will save me lot of time rather than waking up in hte night to change manually the render pass...
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2022-01-03 19_38_43-Greenshot.jpg
3dsign studio
Advanced visual communication
http://www.3dsign.it
spigolo
Licensed Customer
Posts: 292
Joined: Fri Jun 04, 2010 5:16 am
Location: Florence Italy
Contact:

Any help on how to make this script to work?
3dsign studio
Advanced visual communication
http://www.3dsign.it
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face_off
Octane Plugin Developer
Posts: 15715
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

spigolo wrote:Hello,
I tried to use the render pass script but
it doesn't work. A little windows popup with the progress of the rendering but rendering doesn't start.
I never used scripting in Modo so I can do something wrong.
Anyhow here is a screenshot.
There is an error about c++...
I think that incorporating render pass is crucialin the Modo plugi it will save lot of time.
I have ot render 5 different cameras in a scene plus object on and off and if render pass will work
this will save me lot of time rather than waking up in hte night to change manually the render pass...
Which script did you use please? (a forum post link would help).

What version of Modo and the Octane plugin are you running please?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
spigolo
Licensed Customer
Posts: 292
Joined: Fri Jun 04, 2010 5:16 am
Location: Florence Italy
Contact:

Hi
i used the one provided by you in the script forum:

viewtopic.php?f=34&t=78755#p407291

Im not very expert of scripting , now at home I created a very simple scene
and I removed any path saving from the kernel animation settings and I put the pathfile name in hte script and it worked but only renders a single frame not all the frames of the animation...
3dsign studio
Advanced visual communication
http://www.3dsign.it
spigolo
Licensed Customer
Posts: 292
Joined: Fri Jun 04, 2010 5:16 am
Location: Florence Italy
Contact:

Sorry,
im using Modo 15.1 v1 and latest Octane plugin
3dsign studio
Advanced visual communication
http://www.3dsign.it
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face_off
Octane Plugin Developer
Posts: 15715
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

That script only renders a single frame, not an animation. The script could be enhanced to render out animations (although would most probably need some minor modifications to the plugin).

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
spigolo
Licensed Customer
Posts: 292
Joined: Fri Jun 04, 2010 5:16 am
Location: Florence Italy
Contact:

Ok,
so at the moment is useless for me ,
I will try exporting orbx to the standalone octane and see how to render them.

Anyhow its crucial for many of us to have a native support of the render pass of Modo (like the Vray plugin)

I hope to see it in the next release

Thanks
3dsign studio
Advanced visual communication
http://www.3dsign.it
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