Im rendering a not very complex interior scene,
the only heavy element is a "vertical garden" green mesh with many textures and nearly 900k polygons.
I had to split it in 3 different meshes as I had a warning that there were too many polygons for a single mesh
but despite to this when I try to render i go out of memory of my 3080Ti (12 mb)...
Octane render it in the preview window, but when I try to render th eanimation it stops after the first frame.
In th elog is written that it goes out of memory (despite out of core is enabled)
Is it possible that an object like this send me out of memory?
I switched it off and the scene is rendering well..
out of memory
Moderator: face_off
This is the message I get...
It is definitely saying you are running out of VRAM. Perhaps you have another application using VRAM? I suggest sending this screenshot to OTOY via the Support menu option at the top of this page, and they can give you more details on the cause.spigolo wrote:This is the message I get...
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Hi Paul thanks,
there was a lyer of the object that is the problem...
If I keep it off everything works...
there was a lyer of the object that is the problem...
If I keep it off everything works...