Setting AOV custom in object parameters
Moderator: juanjgon
- HandcraftedMedia
- Posts: 70
- Joined: Thu Jan 10, 2019 12:15 am
Is there currently a way to set the "custom" (1-10) AOV pass for an object, similar to the old render layer settings? I see that the cinema4d plugin has that option under the octane tag, but can't seem to find a similar option in Houdini?
Let me investigate it, I'm not sure how this feature works, so probably is missing in the Houdini plugin.HandcraftedMedia wrote:Is there currently a way to set the "custom" (1-10) AOV pass for an object, similar to the old render layer settings? I see that the cinema4d plugin has that option under the octane tag, but can't seem to find a similar option in Houdini?
Thanks,
-Juanjo