Ray epsilon problem
Moderator: BK
Forum rules
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
- LittleFisky
- Posts: 17
- Joined: Thu May 19, 2016 10:52 pm
IDK if this is a bug, or feature, but I can't fix in place the "Ray Epsilon" parameter. I set it to 0.000001, then clicking on Studio's viewport - and it goes back to default setting. Any ways to fix it's value?
Have you unchecked "Automatic calculation of kernel ray epsilon" under the General Setting in the preference tab?LittleFisky wrote:IDK if this is a bug, or feature, but I can't fix in place the "Ray Epsilon" parameter. I set it to 0.000001, then clicking on Studio's viewport - and it goes back to default setting. Any ways to fix it's value?
- LittleFisky
- Posts: 17
- Joined: Thu May 19, 2016 10:52 pm
Banti wrote:Have you unchecked "Automatic calculation of kernel ray epsilon" under the General Setting in the preference tab?LittleFisky wrote:IDK if this is a bug, or feature, but I can't fix in place the "Ray Epsilon" parameter. I set it to 0.000001, then clicking on Studio's viewport - and it goes back to default setting. Any ways to fix it's value?
It was that simple?? Thank you! Problem solved