Turn lights off on materiels?
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Is there a way to turn a light source off on materials by the lights "Light pass ID" ? My fill lights show up in mirrors and windows and I like to avoid that.
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
Hi,
yes, you can, but per object, not per material, take a look at Light Linking And Light Exclusion document in the manual:
https://docs.otoy.com/StandaloneH_STA/S ... %20linking
ciao,
Beppe
yes, you can, but per object, not per material, take a look at Light Linking And Light Exclusion document in the manual:
https://docs.otoy.com/StandaloneH_STA/S ... %20linking
ciao,
Beppe

