Cinema4D version 2021.1-(R7) (Obsolete) 17.12.2021

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anklove
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Joined: Wed Feb 17, 2016 8:31 am

Hello, i faced a bug. in 2021 when i turn on exclusion of e (environment) in octane object tag, it only works with viewport default camera, but when i switch to any camera object i see environment reflections on my object through it.
i7 10700k | Win 10 64 bit | RTX 3090
blackcat321
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Joined: Fri Mar 06, 2020 3:08 am

I have a problem. When Denoise AOV is selected, if Denoise beauty is not turned on, the rendering time will never stop.
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hausgross
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Posts: 32
Joined: Wed Feb 08, 2017 8:27 am

aoktar wrote:
hausgross wrote:Hi Ahmet!

I found an issue with color management and OCIO.
Color Management.jpg
If the checkbox "Automatic (recommended)" is not checked the render turns out completely black. Since I don't know what "Automatic" does I prefer to setup the color space myself.



Another issue I have has to do with multilayer output.
When I open old scenes with 2021.01 there are no multipass channels active and i found no way to see what was set up. Is there a way to automatically convert old style mp layers to the new AOV system?
I'll add a conversion command for that
Thank you Ahmet!


@jayroth2020:
Thanks for the clarification, but it doesn't completely answer my question.
I don't understand on which basis Octane chooses automatically. Therefore I'd like to set it up manually, which leads to an issue (black rendering) in my case.
jayroth2020
OctaneRender Team
Posts: 486
Joined: Mon May 04, 2020 7:30 pm

Octane sets up the intermediate color spaces to guarantee properly for ACES and OCIO; these two intermediate color spaces MUST match. You can choose whatever ACES/OCIO color space you like (contained within the loaded config.ocio file) — as long as the two color spaces are the same, you should have no issue. Octane will use the ACES2065-1 color space as it is the archival format capable of the best color fidelity to Octane's spectral processing. None of the other ACES/OCIO formats will offer the same level of quality as ACES2065-1, which is why that format was chosen as the default for the Automatic option.
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
moebius
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Posts: 95
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when open the LV, why is always the Zoom Factor selected? I often type in a number by accident...
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aoktar
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blackcat321 wrote:I have a problem. When Denoise AOV is selected, if Denoise beauty is not turned on, the rendering time will never stop.
Denoiser device and denoising should be activated for work-around. Plugin try to detect and do this for you, but seems like doesn't in case. Use your magic for now.
Octane For Cinema 4D developer / 3d generalist

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aoktar
Octane Plugin Developer
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moebius wrote:when open the LV, why is always the Zoom Factor selected? I often type in a number by accident...
Most likely, it's latest GUI element and it has focus because of this. Everyone has different habits and never asked for this since today. I'm doing many fixes/improvements without you see, this is not one of these!
Octane For Cinema 4D developer / 3d generalist

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Oleg
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Posts: 55
Joined: Thu Nov 07, 2013 3:47 pm

Can't find a demo version for R25 — it's not ready yet?
(https://home.otoy.com/render/octane-render/demo/#demo)
y81r
Licensed Customer
Posts: 64
Joined: Sat May 06, 2017 10:23 pm

Hi Ahmet,
I´m missing some of the last few features implemented in Standalone:
Added power input to the Noise texture nodes.
Added noise type Voronoi to the noise texture node.
Added new Cell noise texture node.
Thank you!
yassin
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aoktar
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Oleg wrote:Can't find a demo version for R25 — it's not ready yet?
(https://home.otoy.com/render/octane-render/demo/#demo)
Check first page of this thread
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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