Hi All,
I have been getting a consistent failure when using an ambient occlusion pass. Does anyone have any idea why I might be getting these results?
Ambient Occlusion Failure
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- paride4331
- Posts: 3813
- Joined: Fri Sep 18, 2015 7:19 am
Hi brianzero,
it could depends on Ray epsilon setting, try reducing it to 0,001 but make sure you are using the correct unit of measurement.
Regards
Paride
it could depends on Ray epsilon setting, try reducing it to 0,001 but make sure you are using the correct unit of measurement.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid