No Motion blur while using Object Emitter?

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growingdot
Licensed Customer
Posts: 8
Joined: Fri Oct 11, 2019 12:15 pm

hello, is there any news about using c4d emitter and octane motion blur ?
For me doesn't work yet ....

Thank you
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aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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growingdot wrote:hello, is there any news about using c4d emitter and octane motion blur ?
For me doesn't work yet ....

Thank you
There will not be any news, it's not possible to do
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growingdot
Licensed Customer
Posts: 8
Joined: Fri Oct 11, 2019 12:15 pm

Hello this could be helpfull : https://www.youtube.com/watch?v=Jj4BY5ztXm8
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bepeg4d
Octane Guru
Posts: 10328
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi,
here is a workaround for working with standard c4d Emitter and Octane correctly:
CAF033C1-616A-4324-B32C-2AEDBF1B1901.jpeg
Basically you need to use a MoGraph Cloner, in Object mode, with Render Instance active, and the Emitter as source:

ciao Beppe
sansasur
Posts: 1
Joined: Wed Sep 15, 2021 6:48 am

I checked some settings and now only some spheres are affected by the motion blur.
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