Shadow Catcher issue

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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angelaravi
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Joined: Mon May 04, 2020 11:29 am

Hi, Can someone tell me why there's a transparency/alpha grid here? I tried to apply a shadow catcher onto a plane (a) that the gun is 'resting' on.. Behind the plane and the gun model is another plane (b) with a material (holding .jpg pillow photo) applied. instead of the plane(a) going transparent it does this instead?
help.jpg
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aoktar
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Yes, if you can post a samples scene!
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angelaravi
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Hi Aoktar, Thanks for this. However, it appears I'm not allowed to upload a c4d file though?
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aoktar
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angelaravi wrote:Hi Aoktar, Thanks for this. However, it appears I'm not allowed to upload a c4d file though?
Try to pack it
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angelaravi
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Thanks so much! I've attached a .zip file here.
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help2.zip
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aoktar
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Well! Checked your scene. Geometry with shadow catcher is implemented to work over background. Having additional geometry under that doesn't mean it will be visible for my knowledge. Also your I don't understand the intention of this setup. Background plane will capture the shadow without extra geometry.
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angelaravi
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Posts: 4
Joined: Mon May 04, 2020 11:29 am

Thanks Aoktar! Yes, Earlier on the background was at a different angle and I felt the need to add a plane. However, like you said, it does not need additional geometry - was still wondering why it displayed the weird alpha channel result.
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