Fatal error: Segmentation fault
Moderator: juanjgon
- motionskill
- Posts: 17
- Joined: Sun Sep 16, 2018 9:28 pm
I found that I have the same issue on scenes with many elements like Fur, Hair and when I hit "Update" in IPR. Reload button is working fine
Hmm, I'm not sure if this is the same problem, because this crash was related directly to the reload function while rendering scenes in full scene reload mode. Can you please enable the Octane log file in the plugin options panel and attach the log that you get after one of these crashes?motionskill wrote:I found that I have the same issue on scenes with many elements like Fur, Hair and when I hit "Update" in IPR. Reload button is working fine
Thanks,
-Juanjo
Hi Juanjo,
Any chance I can get such a revised version. I'm still using 17.0.506 and 4.05.0.0 while having the same problem with a current project. A version where the "Full reload" function works would be nice
Any chance I can get such a revised version. I'm still using 17.0.506 and 4.05.0.0 while having the same problem with a current project. A version where the "Full reload" function works would be nice

http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
Houdini 20.5 || Win11 || i7 + RTX3080
Or perhaps a hint what I can do to prevent the problem... Some scenes seem to work fine, others not, so there might be a simple solution by just doing something or not doing something.
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
Houdini 20.5 || Win11 || i7 + RTX3080
Sorry, I'm afraid that Octane 4.05 is no longer supported. If you have this problem you could try to render the scene frame by frame using a script or a renderer controller like Deadline to avoid the scene reloading crash.
Thanks,
-Juanjo
Thanks,
-Juanjo
Hi,
Ok, thank you though.
Ok, thank you though.
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
Houdini 20.5 || Win11 || i7 + RTX3080