Overlay material on top of grouped objects

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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emrochan
Licensed Customer
Posts: 2
Joined: Thu Nov 21, 2019 1:01 pm

Hi Guys,
I have a question about overlaying a material on a group of objects. I wonder if its possible or if there is a work around for my scene?

ABOUT MY SCENE:
I am building an underwater scene, which has coral reefs made of different objects (some animated). They are all grouped in a Null Object.
What I want to do is to keep each object's material, while adding a universal texture on top to the Null Group to achieve Caustics effect.
In that case, I expected the material which is placed on the null object to work on top of each object's material. It didn't work, I'm sure there is a technical explanation to it, But if you can provide me a better solution I would be happy to hear it!

NOTE: I don't really want to use ''connect objects'' command. I know it preserves materials while connecting them into one object. But I want to have control over each object, also I am animating them individually.

Thanks in Advance!
I7 9700K | RTX 3090 SUPRIM + RTX 2070 GAMING X TRIO | 1350W PSU | 32gb RAM | WINDOWS 10
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bepeg4d
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Posts: 10365
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
probably the easiest way is to project your caustics with a light:
viewtopic.php?f=30&t=56820&p=291631&hil ... or#p291631

Here is an example frame made with this technique:
4CB4E387-8D51-47D8-A819-3B9780406386.jpeg
ciao Beppe
emrochan
Licensed Customer
Posts: 2
Joined: Thu Nov 21, 2019 1:01 pm

That is a perfect solution for my scene! Thanks!
bepeg4d wrote:Hi,
probably the easiest way is to project your caustics with a light:
viewtopic.php?f=30&t=56820&p=291631&hil ... or#p291631

Here is an example frame made with this technique:
4CB4E387-8D51-47D8-A819-3B9780406386.jpeg
ciao Beppe
I7 9700K | RTX 3090 SUPRIM + RTX 2070 GAMING X TRIO | 1350W PSU | 32gb RAM | WINDOWS 10
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