Octane Standalone Vertex color

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PaulC
Licensed Customer
Posts: 1
Joined: Tue Oct 17, 2017 1:53 pm

Hi,

I hope it is the proper place to post this,

I am trying to read the vertex color from zbrush FBX file ( polypaint)
I saw the color vertex attribute node inside diffuse options, and set up the proper Col name, it work in Blender but it still remain white in OCtane.
Anything to do to make it work with Octane? would be amazing.

Thank you
Paul

Win 10 64 | Geforce 6X GTX2080 ti | Dual Xeon 2637v4, 2x4C, 3.5-3.7GHz | ECC RAM 32GB - 128GB total
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bepeg4d
Octane Guru
Posts: 10321
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
have you tried to export from Blender to Standalone in .orbx format?

ciao Beppe
canderled
Licensed Customer
Posts: 11
Joined: Fri Nov 03, 2017 12:57 pm

also liked to know if there is a way, standalone is better for quick lookdev since you can reload mesh quite faster than in blender
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jobigoud
OctaneRender Team
Posts: 244
Joined: Sat Aug 15, 2015 1:28 pm

Which version did you test this with?

There was an update in 2020.2 RC6, from the changelog:
"Added support to import RGB/RGBA vertex attributes from Alembic files. Be aware that the alpha component of RGBA attributes is discarded as in Octane, textures only can produce a spectrum, an RGB color or a greyscale value."

If you still have the problem please provide a test scene.
Thanks
canderled
Licensed Customer
Posts: 11
Joined: Fri Nov 03, 2017 12:57 pm

I'm using octane 2020.2.1

It's maybe because i'm not setting up correctly, look at the image. the same object imported in marmoset and houdini get vertex color.
I tried alembic but it doesn't work at all (even in houdini and marmoset), i think Zbrush don't put vertex colors infos when exporting alembic.
Attachments
Sphere_VcolorTest.obj
(820.41 KiB) Downloaded 132 times
test vertex color.ocs
(70.65 KiB) Downloaded 138 times
VertexColor.jpg
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