Toon shader crashes

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A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
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F. OctaneRender plugin version (i.e. v2.25 - 2.21)
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mikeadamwood
Licensed Customer
Posts: 165
Joined: Sat Sep 17, 2016 11:51 am

If I Create a toon shader it looks messed up in the preview then Octane crash in live viewer.
Oct1.jpg
I've used toon shader for a while now as a way of rendering solid colours, now in this version, it doesn't seem to work and just crashes once I start the live viewer.

Works with other materials, just seems to be a bug with the toon shader!

A. Operating System
Windows 10
B. Graphics Card(s)
3x 1080ti
C. RAM Capacity
32gb
D. Nvidia driver version
Studio Driver 456.38
E. OctaneRender Standalone version
Octane Stanadalone 2020.2
F. OctaneRender plugin version
OctaneC4D 2020.2
G. Host application version, including build number if available
Cinema4d S22.118
Attachments
Oct2.jpg
octane 2020.2 210309 182940.txt
(3.99 KiB) Downloaded 135 times
Windows 11 Pro | ASUS Pro WSX80E | AMD Threadripper Pro 5975WX 32-Core | 256GB Micron 8x32GB 3200MHz ECC | 2x PNY RTX6000 ADA
mikeadamwood
Licensed Customer
Posts: 165
Joined: Sat Sep 17, 2016 11:51 am

Just rolled back to 2020.1.5-R4 and TOON SHADER is working absolutely fine so pretty confident this is a bug, and maybe nobody else uses the toon shader like I do!
WorkingFine.jpg
Will stay on this version for now.

Pretty gutted cause I want to work with the new colour profile stuff!!!
Windows 11 Pro | ASUS Pro WSX80E | AMD Threadripper Pro 5975WX 32-Core | 256GB Micron 8x32GB 3200MHz ECC | 2x PNY RTX6000 ADA
User avatar
aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

It's fixed for 2020.2.1 builds and was a known and reported issue. Thanks!
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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