I want to create some sand grain render with realflow and octane:
first i create a realflow scene and have it cached,
next i convert realflow particles to thinking particles by assigning it to a tp group,
and then i assign this tp group to a Particle Geometry and add a octane object tag and expect there would be a particle rendering tab in it, but there is no any particle tab like what a emitter does.
how can i make it work without perchacing another plugin such as xparticle?
how do you render thinking particle(or realflow particles)?
Moderators: ChrisHekman, aoktar
It means an unsupported feature if you can't see the enable particle tab. You should use render instances with a native c4d method.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi,
you need to assign Thinking Particles to a Matrix object, and the Matrix object to a MoGraph Cloner: ciao Beppe
you need to assign Thinking Particles to a Matrix object, and the Matrix object to a MoGraph Cloner: ciao Beppe
- gergo_szabo22
- Posts: 16
- Joined: Wed Apr 06, 2016 6:35 pm
If you make a geometry a child of your Fluid Object, and also make sure you have "Render only" turned off in the Particles section of the Fluid object, then it should render the particles