ORC ORBX Export using Take System

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cds
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I have a very large scene and I have multiple takes off of it using the C4D take system. When uploading to ORC I have to upload every individual take's Orbx separately and I was wondering if there is a way to leverage the C4D take system in Orbx?
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Goldorak
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We are working on a solution for this for RNDR (which is replacing ORC), but it’s likely a few months out.
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aoktar
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You can do with a simple script

command for exporting orbx
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Dazhai
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Ill render a pretty big project soon with fairly big scenes containing hair sims and many instances.
Is it possible to use the take system for RNDR now & render cinema 4D hair objects?
If not, I will look into other options
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aoktar
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You have to export different orbx for each takes. It's what possible
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Dazhai
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Thanks for your reply.
C4D Hair works as well? I rely on the c4d hair mat for the styling, will that get baked into orbx?
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aoktar
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Dazhai wrote:Thanks for your reply.
C4D Hair works as well? I rely on the c4d hair mat for the styling, will that get baked into orbx?
Exporter will save what you see in LV. It will if you see in LV. C4d hair is for styling, octane mat is for visualise the material
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Delizade
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In this case we need a script that export every take as .orbx.
Now we have to export takes (there is a tool in cinema4d for that) but we have to open every single c4d file and export them as orbx file. I have 2000 takes currently. I tried to use RNDR rendering but after 2 hours I reached this issue.

is there any script for that?

Edit: I just realized that even if I write a script or found one that can export every takes as separated .orbx files, I can't upload them because 254 MB each... I think we have to wait for use take system with RNDR.
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