by juanjgon » Sun Feb 21, 2021 4:59 pm
juanjgon
Sun Feb 21, 2021 4:59 pm
I think that this is a physical limitation while working with huge files. As far as I know, the proxy scenes of all other renderers are not animated, exporting a single file for each frame, probably because they are also facing this kind of problem. A multi-frame file from a production level scene could need to store hundreds of GB into a single file, so opening it to add the next frame can be a nightmare for both the renderer and the file system.
Are you exporting the file to a local SSD disk or to a network drive? Maybe exporting large .orbx files to a fast local drive could help.
Thanks,
-Juanjo