 I noticed that I can instance and render particles no problem inside the Houdini plugin, but once I try to export to .orbx it takes an unworkable amount of time. I have scenes with millions of particles. Is this something that can be fixed in the future or is it a limitation of using Alembic for export?
 I noticed that I can instance and render particles no problem inside the Houdini plugin, but once I try to export to .orbx it takes an unworkable amount of time. I have scenes with millions of particles. Is this something that can be fixed in the future or is it a limitation of using Alembic for export?-
Dave
 
                                                                
                             
						

