Please give a solid information rather than asking experiences of others, thanks!cannon126 wrote:I get a shadow pass in my renders when no shadow pass is selected...no matter what I do. It is also just black, and doesn't actually contain information.
Also, the node editor is unstable. So many crashes during any operation.
Anyone else share these problems?
Cinema4D version 2020.2-R3 (Obsolete stable) 19.02.2021
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It's for quickly adding new nodes, double click to remove it's still here.thanulee wrote:Hi,
Is there an option to remove this square from the middle of nodes? I find it inconvenient, as I am used to double click to remove a wire and this gets in the way very often.
See image below. Thanks
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Please give some details because it's not reproducible for every case. Need to know what causes that.thanulee wrote:Hello,
R20 has a problem with store render buffer and renaming the stored images. See video below
eg. im pretty sure render region has issues, I couldnt reproduce now but already happened to me few times
https://www.dropbox.com/s/jms6voypcevdo ... .webm?dl=0
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Could you please give more info because it's working wellSSmolak wrote:If "Use Octane for OGL Previews" in Settings is turned on changing color doesn't update in viewports. LV OGL Previews is turned ON.
ALSO - is there way to support C4D Layers Solo Mode by Octane ?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Ok. I get a black shadow pass no matter how I setup my render. Any thoughts? I can actually set a shadow pass in multipasses, and still get the black shadow pass. "Pass [shadow] not found..." This always displays in the console at the end of a frame:aoktar wrote:Please give a solid information rather than asking experiences of others, thanks!cannon126 wrote:I get a shadow pass in my renders when no shadow pass is selected...no matter what I do. It is also just black, and doesn't actually contain information.
Also, the node editor is unstable. So many crashes during any operation.
Anyone else share these problems?
"copyRenderImageToVPBuffer pitch=30720 mType:2 id:23
pass [Shadow] not found...
Displaying passes in tm=175.802
Passes saved in:2.296sec.
--------------------------- EXPORT LOG ---------------------------
Multi-threaded material conversion, thread count=22
Export materials time= 16599.561 ms
*** Calculating motion blur on frame:63
*** Calculating motion blur on frame:63.85
*** Calculating motion blur on frame:64
TIMES=63 63.85 64 motionCnt=38708/40000 MT:0 Time=19940.724 ms.
Collect objects time= 21044.197 ms
Mesh creation time = 4695.578 ms.
Api update time: 0.325 ms.
VRAM used/free/max:11.235Gb/8.618Gb/24Gb Out-of-core used:0Kb RAM used:38.018Gb total:127.917Gb OpenGL free/total:0/0"
I do not have "shadow" selected in Render Passes. I will get a black shadow image. Not even as a part of my exr, but a black extra frame called shadow for every frame.
Any help would be appreciated.
Windows 10
RTX 3090
R23
Ryzen 5950x - 2X RTX 3090 - 128GB RAM
Windows 11
Windows 11
I will provide more info about render region if it happens again.aoktar wrote:Please give some details because it's not reproducible for every case. Need to know what causes that.thanulee wrote:Hello,
R20 has a problem with store render buffer and renaming the stored images. See video below
eg. im pretty sure render region has issues, I couldnt reproduce now but already happened to me few times
https://www.dropbox.com/s/jms6voypcevdo ... .webm?dl=0
About store render buffer, it happens on all scenes. Just open live viewer and press store render buffer.
Also the images cannot be renamed. This happened in previous versions in 2020.1.4 that I was using.
Many thanks!
Hey,
R20 and sss materials issue. When i enable nested dielectrics from the kernel, the material changes a lot.
See images and scene below:
https://www.dropbox.com/sh/mgt2unuh5i54 ... 8tsGa?dl=0
Thanks
R20 and sss materials issue. When i enable nested dielectrics from the kernel, the material changes a lot.
See images and scene below:
https://www.dropbox.com/sh/mgt2unuh5i54 ... 8tsGa?dl=0
Thanks
It's renaming but UI element is not refreshing the list but displays in render buffer. will try to add this supportthanulee wrote:aoktar wrote: About store render buffer, it happens on all scenes. Just open live viewer and press store render buffer.
Also the images cannot be renamed. This happened in previous versions in 2020.1.4 that I was using.
Many thanks!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Same here on R20.057.thanulee wrote:Hello,
R20 has a problem with store render buffer and renaming the stored images. See video below
eg. im pretty sure render region has issues, I couldnt reproduce now but already happened to me few times
https://www.dropbox.com/s/jms6voypcevdo ... .webm?dl=0
Last edited by Kalua on Mon Feb 15, 2021 3:07 pm, edited 1 time in total.
C4D 2025.1.1 Octane 2025.2.1 v1.5.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
https://www.behance.net/PaperArchitect
Ah ok didnt know it works like this, I was expecting it to work on top. Not important just mentioning what I see (and probably some stuff havent used in prev versions).aoktar wrote:It's renaming but UI element is not refreshing the list but displays in render buffer. will try to add this supportthanulee wrote:aoktar wrote: About store render buffer, it happens on all scenes. Just open live viewer and press store render buffer.
Also the images cannot be renamed. This happened in previous versions in 2020.1.4 that I was using.
Many thanks!