Having render freeze when I have objects with keyed visibility attiributes. Tested with default cinema4d visibility property and octane tag visibility slider.
When the render reaches to the frame with the visibility key it stops calculation and hangs. This doesnt happen in the LiveViewer.
Im using HDR/sRGB output with no denioser. 2x RTX3080. having RTX on or off doesnt make a difference. I'm sending the sample scene file to aoktar.
same problem here: rendering hangs up in pictureviewer.( not in live viewer) with both options:animated visibility property in octane-objecttag or the c4d-standard visibility-tag.
so i switched back to octane 2019 because it was unable to render the project.
It was a problem from sdk, not plugin part
Workstation: Win 10 PRO 64 bit, 3,4 GHZ ,6-cores, 64 GB RAM , 4x RTX 2080 Ti
1. RenderSlave: Win 10 Pro 64 bit , 3x GTX 980Ti
2. RenderSlave: Win 10 Pro 64 bit 2x GTX 980 Ti
I seem to have hit on a strange bug - rendering with the PMC kernal freezes the render when it tries to denoise. But if I switch to Pathtracing - it works.
I've got a single 3090, running latest studio drivers on Windows 10.
Edit: It doesn't work in the Live Viewer either - I just get a black screen when I click on the DeMain tab at the bottom
jayroth2020 wrote:Denoiser is a PT feature only, I believe.
I confirm with the previous post that Denoising is still bugged for 3090s
Tried with Nvlink, Peer'd and un-peered and single card results all to Octane rendering denoise in Live, but not denoising in picture viewer or crashing in picture viewer. Only fix right now is to turn all denoising options off for Picture Viewer.
jayroth2020 wrote:Denoiser is a PT feature only, I believe.
I confirm with the previous post that Denoising is still bugged for 3090s
Tried with Nvlink, Peer'd and un-peered and single card results all to Octane rendering denoise in Live, but not denoising in picture viewer or crashing in picture viewer. Only fix right now is to turn all denoising options off for Picture Viewer.
Used Path tracing whilst testing
It works for me on 3090 with 460.79 driver, however it is still unstable and does freeze up Octane every now and then. I switch to a Neatimage denoiser, it does same or better job than the octane built in one, got too tired of waiting for something that should have been working at release of 3000 series cards not a year later. . .
Any ETA on when the Stable version will release?
I want to update my Octane 2020.1.4 version on 8 machines, but it's a waste of time if Stable version will release very soon.
paypal-ict wrote:Any ETA on when the Stable version will release?
I want to update my Octane 2020.1.4 version on 8 machines, but it's a waste of time if Stable version will release very soon.
RC7 will be out this week if I can complete lightmanager and sdk revisions. Stable could be out in a few weeks
Hi,
I just posted on the general forum, but maybe someone here will have a quick opinion on the subject?
or why did it react this way?
is there a way to avoid the loss of power of lights with the use of the denoiser + fog?