Honestly, same.Weezer wrote:I just want the current denoising problem sorted.
NEW: Octane X - is finally here! [MEGA FAQ THREAD]
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- shookstudio
- Posts: 2
- Joined: Wed Dec 11, 2019 1:35 pm
on M1 Mac Mini I'm having a material problem when I try to use any metal value greater than 0. The metal values simply do not work and strange artifacts occur. This does not happen with Octane X PR6 on Catalina.
See attached video.
See attached video.
- Attachments
-
- OctaneX-M1-Mac-Material-Issue.mov
- (57.8 MiB) Downloaded 132147 times
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff
Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff
Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
- alan_alves
- Posts: 4
- Joined: Sat Oct 10, 2020 8:40 pm
Any update regarding the Apple M1 plugin for C4D?
Pretty sure Octane is faster using Big Sur. I've been on it for ages and no real problems (although denoising doesn't currently work properly so you can't render sequences with it activated). Catalina is fine, but Big Sur is the future, so may as well jump on board!
Thanks. I do all my denoising in post anyway, so I might jump in.Weezer wrote:Pretty sure Octane is faster using Big Sur. I've been on it for ages and no real problems (although denoising doesn't currently work properly so you can't render sequences with it activated). Catalina is fine, but Big Sur is the future, so may as well jump on board!