Beware of "3ds Max gamma hack"! :(
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Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Hey, you are not the only one
but....
sRGB
Render Settings:
3DS Gamma Hack - ON
Immager
Gamma - 1.0
Response - sRGB
Linear
Render Settings:
3DS Gamma Hack - OFF
Immager
Gamma - 2.2
Response - Linear/Off
------------------------
Saving 32bits
Kernel Tab
Passes output setup
Save all render ... EXR File: ON
Save... RGB image: ON
EXR Compression: ( I save uncompressed )
File Type: EXR 32 Bits
It still has something related to Viewport Tone mapping. But you can't know for sure, it's a shame.
but....
sRGB
Render Settings:
3DS Gamma Hack - ON
Immager
Gamma - 1.0
Response - sRGB
Linear
Render Settings:
3DS Gamma Hack - OFF
Immager
Gamma - 2.2
Response - Linear/Off
------------------------
Saving 32bits
Kernel Tab
Passes output setup
Save all render ... EXR File: ON
Save... RGB image: ON
EXR Compression: ( I save uncompressed )
File Type: EXR 32 Bits
It still has something related to Viewport Tone mapping. But you can't know for sure, it's a shame.
Thank you sirsamsue wrote:Hey, you are not the only one
but....
sRGB
Render Settings:
3DS Gamma Hack - ON
Immager
Gamma - 1.0
Response - sRGB
Linear
Render Settings:
3DS Gamma Hack - OFF
Immager
Gamma - 2.2
Response - Linear/Off
------------------------
Saving 32bits
Kernel Tab
Passes output setup
Save all render ... EXR File: ON
Save... RGB image: ON
EXR Compression: ( I save uncompressed )
File Type: EXR 32 Bits
It still has something related to Viewport Tone mapping. But you can't know for sure, it's a shame.
