Ripple Effect with Octane

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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lanklaf
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Joined: Sat Dec 23, 2017 4:22 pm

pinarer wrote:@lanklaf it worked!! thank you!! :)
You are welcome :) ,by the way, adjust the spline offset or add and change a time field so that ripples only appear when a raindrop hits the surface.
You can also increase the ripple area somewhere in the displacement settings.
Good luck with your project!
System:
i7 8700K / RTX 2020 / 16GB RAM
pinarer
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Posts: 82
Joined: Tue Apr 30, 2019 6:38 am

@lanklaf, there is spline offset and inner offsets, i played around with tthose but it didint change anything with timing, am I looking at the wrong spot?
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lanklaf
Licensed Customer
Posts: 79
Joined: Sat Dec 23, 2017 4:22 pm

pinarer wrote:@lanklaf, there is spline offset and inner offsets, i played around with tthose but it didint change anything with timing, am I looking at the wrong spot?
I found an easier way, just place your sphere in a null object that has Y = 0,
then adjust the Y of the sphere until ripples only appear when sphere touches the surface:
Image

Basically you just moving the center of the particle:
Image
System:
i7 8700K / RTX 2020 / 16GB RAM
pinarer
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Posts: 82
Joined: Tue Apr 30, 2019 6:38 am

@lanklaf, yes! that worked, wow, it wouldn't cross my mind to solve that way, thanks!! again for all the help! learned alot!
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lanklaf
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Posts: 79
Joined: Sat Dec 23, 2017 4:22 pm

pinarer wrote:@lanklaf, yes! that worked, wow, it wouldn't cross my mind to solve that way, thanks!! again for all the help! learned alot!
You are welcome :) ;)
System:
i7 8700K / RTX 2020 / 16GB RAM
pinarer
Licensed Customer
Posts: 82
Joined: Tue Apr 30, 2019 6:38 am

@lanklaf, not sure if you check your DM on here, but just sent one, just to let you know :)
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