
I've tried messing around with Ray epsilon, turning some materials in the Gens to invisible...I still couldn't fix that issue. any ideas?
Moderator: face_off
thx, Paul! I just adjusted the gen's Z to o.oo1 and it solved the problemface_off wrote:I suggest transforming the gen prop out from the M4 body, so the vertices of the two mesh items do not share the same space.
Paul
Thx, wim! nice "seeing" you again, aroundwimvdb wrote:What i usually do in such a case is to use the morphbrush with a low offset and separate the genital skin from the M4 skin.