OcDS FIRST RENDERS - FIRST PRIDE :) post here...

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Tugpsx
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Witpapier wrote:Gimme your thoughts!!
Looks very nice. How much is rendered vs post-work?
Thanks for sharing.
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Tugpsx
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Witpapier wrote:Gimme your thoughts!!
Looks very nice. How much is rendered vs post-work?
Thanks for sharing.
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rajib
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Witpapier wrote:Gimme your thoughts!!
Looks really nice. Maybe the skin material can do better. Overall I like how it come out and how all the materials look.
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huakiami
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Trying out the new iris and teeth morphs of Genesis 8.1.
g81_test.png
Banti
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huakiami wrote:Trying out the new iris and teeth morphs of Genesis 8.1.
g81_test.png
The teeth look very nice. Way better than gen8. Not sure if I see a big improvement in the iris though, but it might just be the angle. Can I ask what skin material you use?
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birdovous
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huakiami wrote:Trying out the new iris and teeth morphs of Genesis 8.1.
g81_test.png
Personally I think both the iris and teeth look way better than the classic Gen8.
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huakiami
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Banti wrote:... Can I ask what skin material you use?
Universal material with a Random Walk medium. But it's a mess right now... still working on it. Don't worry about that mix material, I just used that to add the eyeliner.
skin_material.png
[EDIT]
Better shot highlighting just the Genesis 8.1 eyes:
g81_test2.png
Tugpsx
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@huakiami Thanks for sharing you work. Those images look very nice. Would be great to see you process.
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Hun73rdk_1
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huakiami wrote:
Banti wrote:... Can I ask what skin material you use?
Universal material with a Random Walk medium. But it's a mess right now... still working on it. Don't worry about that mix material, I just used that to add the eyeliner.
skin_material.png
[EDIT]
Better shot highlighting just the Genesis 8.1 eyes:
g81_test2.png
You should really share the material here would be nice to try
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Sorel
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So I figured I'd post a couple things I did recently, Nothing too fancy, I've been working on different skin shaders of the years and I think I've finally settled on something I can call "final" for a while. I think the only other thing that holds back realism in some instances is poor texture maps, though I think this character's are decent enough.
Attachments
shock_blades.jpg
kent_04.png
kent_03.png
kent_02.png
kent_01.png
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