exported orbx and ocs not being rendered

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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crackfox
Licensed Customer
Posts: 367
Joined: Sun Apr 17, 2016 11:52 am

this affects only the plugins.
i can render in standalone but not in plugins.

how can i fix this please?
crackfox
Licensed Customer
Posts: 367
Joined: Sun Apr 17, 2016 11:52 am

i exported from c4d and it worked.
compared the two and matched the nodes.

now it works
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face_off
Octane Plugin Developer
Posts: 15717
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

If you have an issue with the DAZStudio plugin, can you try to solutions at viewtopic.php?f=44&t=73445, and if that does not work, provide the information requested in that post so that I can assist you.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
crackfox
Licensed Customer
Posts: 367
Joined: Sun Apr 17, 2016 11:52 am

i refer to that faq but cant seem the find the solution there.

the problem, in any case, was that the file is exported with default_render setting node. when i bring in a render target and pipe in the geo node and resave it works.
so my workaround is to open in standalone and replace the last node with render target.

i would still need help exporting animated chracters, the info is sparse.
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