I have been have been troubleshooting my problem with Maxon regarding duplicating of native C4D materials on a simple copy/paste of an object.
They could not replicate my problem and they suggested it may be a plug-in problem.
When I copy/paste and object..my C4D material gets duplicated also. This happens for C4D native materials and not Octane materials.
This happens only on the first copy/paste function. If I undo the copy/paste, and repeat copy/paste...everything works fine (materials are not duplicated)
BUT, when I disable the Octane Plug-in, everything works fine. This tells me it may be an Octane bug.
Can someone please try and see if you are experiencing this problem too?
I am using the newest R23 C4D (R23.110) and Octane releases (2020.1.5-R4).
(The previous R23.080 version gave me the same results)
Please try this...
1. Create a cube.
2. Create a C4D standard material and apply to cube.
3. Copy and Paste the cube.
Look at the bottom materials manager and see if the C4D material got duplicated also. It should not do this but it does for me.
Also, The C4D "delete duplicate materials" does not delete the material also.
Thank you,
Octane Plugin duplicates C4D materials in R23
Moderators: ChrisHekman, aoktar
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
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E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
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Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
I. Copies of the Octane Log window and Console window outputs (full text attached as a file to your post is recommended).
Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
Last edited by dynaraton on Sat Nov 14, 2020 12:38 am, edited 1 time in total.
Asus Prime Deluxe II : Intel i9-10900 X : 128GB G.Skill 3600 MHz DDR4 RAM : (2) Nvidia RTX TITANs w/ NvLink : Win11 Pro : Latest Cinema4D
I've tested with and without Octane installed and everything is ok. Maybe other plugin cause this behavior.
EDIT :
Yes, you have right. After installing Octane copying object with non Octane material ( C4D default one ) cause this behavior. Without Octane everything is ok.
Another little issue is that Octane materials have always preview type as sphere and they don't use material preview type from C4D preferences.
EDIT :
Yes, you have right. After installing Octane copying object with non Octane material ( C4D default one ) cause this behavior. Without Octane everything is ok.
Another little issue is that Octane materials have always preview type as sphere and they don't use material preview type from C4D preferences.
Architectural Visualizations http://www.archviz-4d.studio
Thank you Sir for verifying!SSmolak wrote:
Yes, you have right. After installing Octane copying object with non Octane material ( C4D default one ) cause this behavior. Without Octane everything is ok.
Last edited by dynaraton on Sat Nov 14, 2020 2:02 pm, edited 1 time in total.
Asus Prime Deluxe II : Intel i9-10900 X : 128GB G.Skill 3600 MHz DDR4 RAM : (2) Nvidia RTX TITANs w/ NvLink : Win11 Pro : Latest Cinema4D
Not an R23 issue, even not an issue. We don't have another type of preview type.SSmolak wrote: Another little issue is that Octane materials have always preview type as sphere and they don't use material preview type from C4D preferences.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I mean this :aoktar wrote:Not an R23 issue, even not an issue. We don't have another type of preview type.SSmolak wrote: Another little issue is that Octane materials have always preview type as sphere and they don't use material preview type from C4D preferences.
Architectural Visualizations http://www.archviz-4d.studio
@smolak,
I talk about it, Octane doesn't have another types of preview balls. Just sphere+plane
I talk about it, Octane doesn't have another types of preview balls. Just sphere+plane
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw