OctaneRender® for 3ds max® v2020.1.5 - 10.19

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paride4331
Octane Guru
Posts: 3831
Joined: Fri Sep 18, 2015 7:19 am

Hi Nick73,
It seems to work, could you share your issued scene?
Regards
Paride
Attachments
01.jpg
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paride4331
Octane Guru
Posts: 3831
Joined: Fri Sep 18, 2015 7:19 am

nick73 wrote:Hi Paride,

Converting materials has been broken in 10.19. Previous release did convert normal map and I should only toggle it from bump node to normal. Now It's missing at all. I guess I preferred as it was before. Another thing, I believe the script should convert transparency map into transmission node with a gamma of 2.2. I am using this all the time with good results.
Thank You.
Hi Nick73,
yes, the normal/bump conversion is a know issue.
About vray trasparency map, it is the opacity map in Octane, not transmission.
Regards
Paride
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nick73
Licensed Customer
Posts: 29
Joined: Sun Jun 11, 2017 2:05 pm

paride4331 wrote:
nick73 wrote:Hi Paride,

Converting materials has been broken in 10.19. Previous release did convert normal map and I should only toggle it from bump node to normal. Now It's missing at all. I guess I preferred as it was before. Another thing, I believe the script should convert transparency map into transmission node with a gamma of 2.2. I am using this all the time with good results.
Thank You.
Hi Nick73,
yes, the normal/bump conversion is a know issue.
About vray trasparency map, it is the opacity map in Octane, not transmission.
Regards
Paride
Hi Paride,

My fault that was a standard material. I think Vray Translucency Map is Octane Transmission (at least this works good for me).

Kind Regards
Nick
Attachments
Convert Vray to Octane.JPG
nick73
Licensed Customer
Posts: 29
Joined: Sun Jun 11, 2017 2:05 pm

paride4331 wrote:Hi Nick73,
It seems to work, could you share your issued scene?
Regards
Paride
Hi,
In this case the bug might be in the exporter...

Thank you!!
Attachments
Test_Octane_UV.zip
(230.06 KiB) Downloaded 203 times
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paride4331
Octane Guru
Posts: 3831
Joined: Fri Sep 18, 2015 7:19 am

Hi Nick73,
exporting to .orbx, SA gets the Mesh Uv projection active only; I guess it depends on SDK.
You could try using a composite material node.
Regards
Paride
Attachments
02.jpg
composite.zip
(316.37 KiB) Downloaded 202 times
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samsue
Licensed Customer
Posts: 391
Joined: Thu Jan 17, 2019 10:04 am

Please improve it! Really...
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3dsmax_2ZdeEJn2cI.jpg
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Elvissuperstar007
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if you animate transparency in the material, then import it into the stand ORBX, the animation does not work
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neonZorglub
OctaneRender Team
Posts: 1029
Joined: Sun Jul 31, 2016 10:08 pm

Elvissuperstar007 wrote:if you animate transparency in the material, then import it into the stand ORBX, the animation does not work
Hi Elvis,
Do you mean the Opacity of an Octane material ?
It seems to works fine ; here is a sample with a Glossy material:
mtl_opac_anim.zip
(90.03 KiB) Downloaded 193 times
Note: the 'Animation' checkbox must be enabled in the Octane export dialog (and some start/end frame set..)
I hope that helps,
Thanks
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