Camera Motion Blur + Perspective Correction = doesn't work

Sub forum for bug reports

Moderators: aoktar, ChrisHekman

Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
I. Copies of the Octane Log window and Console window outputs (full text attached as a file to your post is recommended).


Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
Post Reply
User avatar
desire
Licensed Customer
Posts: 138
Joined: Tue Sep 24, 2013 6:30 am
Location: Russia, Nizhny Novgorod
Contact:

Hello!
This issue is old, but CamMB+PerspCorr still doesn't work.
Currently tested on latest stable V4.05-R2
Why? I've found a topic 2 years old with words "I'll look", but nothing changed
Should I post it over Octane engine thread?
forum message
forum message
2019-08-19_00-56-24.png
2019-08-19_00-56-42.png
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Yes it's about capabilities of renderer. Not about plugin. I don't think it's a bug, just an unsupported feature.
Last edited by aoktar on Mon Aug 19, 2019 10:05 am, edited 1 time in total.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
desire
Licensed Customer
Posts: 138
Joined: Tue Sep 24, 2013 6:30 am
Location: Russia, Nizhny Novgorod
Contact:

bepeg4d wrote:Hi,
try with the sub-frame trick:
B713CD83-428F-49A8-BC56-2BDD59172669.jpeg
ciao Beppe
thank you for reply, but the trick does not effect on Camera MB + PerspCorr. I had just one result - or corrected perspective or Camera MB, not both unfortunately
User avatar
desire
Licensed Customer
Posts: 138
Joined: Tue Sep 24, 2013 6:30 am
Location: Russia, Nizhny Novgorod
Contact:

aoktar wrote:Yes it's about capabilities of renderer. Not about plugin. I don't think it's a bug, just an unsupported feature.
Thank you for your reply.
So, since that time, may be it was real to speak with Octacore enginers to emplement this feature to render capabilities?
I use just c4d plugin, not standalone, not any other... Why I need to know if it a plugin or a core restriction?
I'm trying to speak gentle, with respect, but can't even find right words ))
Very necessary combo (CamMB + PerspCorr) for architects and so on... I think not only for c4d users, and for other apps.
Not once the question was born on the forum. But over years still doesn't work ))

upd.: if you know at what thread this topic would be actual, please, move to that.
User avatar
bepeg4d
Octane Guru
Posts: 10290
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi,
the best way to ask a new feature in SDK is to write here:
https://render.otoy.com/requests/?qa=ask
Alternatively, you could set the pitch rotation to 0, and use the Lens Shift option, instead of the Perspective correction.
ciao Beppe
User avatar
desire
Licensed Customer
Posts: 138
Joined: Tue Sep 24, 2013 6:30 am
Location: Russia, Nizhny Novgorod
Contact:

bepeg4d wrote:Hi,
the best way to ask a new feature in SDK is to write here:
https://render.otoy.com/requests/?qa=ask
Alternatively, you could set the pitch rotation to 0, and use the Lens Shift option, instead of the Perspective correction.
ciao Beppe
Thank you for reply
I know and use time to time option you mentioned.
It works well on a dolly shots or simple cam animation
User avatar
roeland
OctaneRender Team
Posts: 1822
Joined: Wed Mar 09, 2011 10:09 pm

Hi,

the Octane render core has no such limitation, you can use motion blur and perspective correction at the same time.

Do you see the same limitation in Octane Standalone if loading a file exported from the plug-in?
jeremyshin
Licensed Customer
Posts: 106
Joined: Thu May 04, 2017 5:59 pm

Still not working for me, with latest build.
When will it be possible ? Please.
Post Reply

Return to “Bug Reports”