Hello!
This issue is old, but CamMB+PerspCorr still doesn't work.
Currently tested on latest stable V4.05-R2
Why? I've found a topic 2 years old with words "I'll look", but nothing changed
Should I post it over Octane engine thread?
Camera Motion Blur + Perspective Correction = doesn't work
Moderators: aoktar, ChrisHekman
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Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
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C. RAM Capacity (i.e. 6 GB)
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Yes it's about capabilities of renderer. Not about plugin. I don't think it's a bug, just an unsupported feature.
Last edited by aoktar on Mon Aug 19, 2019 10:05 am, edited 1 time in total.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi,
try with the sub-frame trick: ciao Beppe
try with the sub-frame trick: ciao Beppe
thank you for reply, but the trick does not effect on Camera MB + PerspCorr. I had just one result - or corrected perspective or Camera MB, not both unfortunatelybepeg4d wrote:Hi,
try with the sub-frame trick: ciao Beppe
Thank you for your reply.aoktar wrote:Yes it's about capabilities of renderer. Not about plugin. I don't think it's a bug, just an unsupported feature.
So, since that time, may be it was real to speak with Octacore enginers to emplement this feature to render capabilities?
I use just c4d plugin, not standalone, not any other... Why I need to know if it a plugin or a core restriction?
I'm trying to speak gentle, with respect, but can't even find right words ))
Very necessary combo (CamMB + PerspCorr) for architects and so on... I think not only for c4d users, and for other apps.
Not once the question was born on the forum. But over years still doesn't work ))
upd.: if you know at what thread this topic would be actual, please, move to that.
Hi,
the best way to ask a new feature in SDK is to write here:
https://render.otoy.com/requests/?qa=ask
Alternatively, you could set the pitch rotation to 0, and use the Lens Shift option, instead of the Perspective correction.
ciao Beppe
the best way to ask a new feature in SDK is to write here:
https://render.otoy.com/requests/?qa=ask
Alternatively, you could set the pitch rotation to 0, and use the Lens Shift option, instead of the Perspective correction.
ciao Beppe
Thank you for replybepeg4d wrote:Hi,
the best way to ask a new feature in SDK is to write here:
https://render.otoy.com/requests/?qa=ask
Alternatively, you could set the pitch rotation to 0, and use the Lens Shift option, instead of the Perspective correction.
ciao Beppe
I know and use time to time option you mentioned.
It works well on a dolly shots or simple cam animation
- jeremyshin
- Posts: 106
- Joined: Thu May 04, 2017 5:59 pm
Still not working for me, with latest build.
When will it be possible ? Please.
When will it be possible ? Please.