NEW: EmberGenFX public beta begins now!

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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

do we have to adjust colors in embergen or for octane it doesnt matter https://youtu.be/6Zq0nSNgE7A

Can we render particles with OCtane exported from embergen?

Thanks
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bepeg4d
Octane Guru
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Hi,
about coloring, you need to use a Volume Gradient in Scattering Ramp for diffusion, and in the Emission Ramp for the flames, the only trick is to always start with a black color from the left in the gradient:
B49F39DA-2ED2-4942-B267-2C9657725EBE.jpeg
B49F39DA-2ED2-4942-B267-2C9657725EBE.jpeg
ciao Beppe
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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

bepeg4d wrote:Hi,
about coloring, you need to use a Volume Gradient in Scattering Ramp for diffusion, and in the Emission Ramp for the flames, the only trick is to always start with a black color from the left in the gradient:
B49F39DA-2ED2-4942-B267-2C9657725EBE.jpeg
B49F39DA-2ED2-4942-B267-2C9657725EBE.jpeg
ciao Beppe
Thanks and this is done in 3ds max "Volume Gradient in Scattering Ramp for diffusion, and in the Emission Ramp " not in embergen?
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Despot
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Posts: 130
Joined: Tue Jan 10, 2017 3:19 pm

coilbook wrote:
bepeg4d wrote:Hi,
about coloring, you need to use a Volume Gradient in Scattering Ramp for diffusion, and in the Emission Ramp for the flames, the only trick is to always start with a black color from the left in the gradient:
B49F39DA-2ED2-4942-B267-2C9657725EBE.jpeg
B49F39DA-2ED2-4942-B267-2C9657725EBE.jpeg
ciao Beppe
Thanks and this is done in 3ds max "Volume Gradient in Scattering Ramp for diffusion, and in the Emission Ramp " not in embergen?
The example that Beppe shows was done in Cinema 4D, but I imagine the same thing can be done in 3dsmax.
ramone163
Licensed Customer
Posts: 253
Joined: Tue Aug 28, 2012 5:12 pm

When we will see 5.5.3 version?
GPU: 980+1080+1080Ti; 3ds max;
Behance portfolio; Handmadefont.com;
ramone163
Licensed Customer
Posts: 253
Joined: Tue Aug 28, 2012 5:12 pm

emberGen user already has a 5.5.3 version. Why we can't?
GPU: 980+1080+1080Ti; 3ds max;
Behance portfolio; Handmadefont.com;
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Goldorak
OctaneRender Team
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it should auto-update with each new release, let me confirm with the EmberGen team why that isn’t happening.
pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

I had 5.5.0 installed. I just started it up and it did find and automatically updated. But only to version 5.5.2. It isn't updating me to 5.5.3 though. Nor do I see in the interface anywhere to force check for updates?
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
ramone163
Licensed Customer
Posts: 253
Joined: Tue Aug 28, 2012 5:12 pm

Goldorak wrote:it should auto-update with each new release, let me confirm with the EmberGen team why that isn’t happening.
EmberGen Beta testers have already 5.5.4. We have only 5.5.2. Where 5.5.3?
GPU: 980+1080+1080Ti; 3ds max;
Behance portfolio; Handmadefont.com;
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cmatias
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Location: France
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Hi there.
Is there a command line option to select which GPU card to use for EmbergenFX simulation ?
(because I don't want to use the first GPU card which is use for display and all other stuff).
Regards.
JC MATIAS
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