Hi,
Some more boring archviz, it's time to find some inspiration and to switch to something else. Once again, I'm very impressed how fast those renderings were, the one with the boat beside the rocks took about 25 sec and the other not more then 20 min. The scene is lit with a jpg sky map.
Edit:Added a daylight version, I stopped the rendering after 7min in 2000x1000 !
Quiet place
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- enricocerica
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Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
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http://www.myline.be
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be


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hp pavilion hdx series(desktop replacement) 4gb ram, gt 8800
win7 x64bit, octane 2.3 v5
its in his signature
GPU : Asus ENGTX 275 896Mb + Asus ENGTX 480 1.6Gb

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Wow, Great works one more time ! These rocks are amazing. Did you use camera mapping from photos ?
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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Thanks for viewing,
@Roubal:The rocks are made using UV mapping and indeed I used photos as texture maps
@Populus: Yeah, a higher def map would have been welcome, I probably should have used more bump
@Roubal:The rocks are made using UV mapping and indeed I used photos as texture maps
@Populus: Yeah, a higher def map would have been welcome, I probably should have used more bump
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
Very nice work. *thumbs up*
Yes, an tutorial is very nice. Can you make one?
Yes, an tutorial is very nice. Can you make one?
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my 3D-Blog: http://katerlake.blogspot.com
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my FlickR: http://www.flickr.com/photos/45536398@N05/
my 3D-Blog: http://katerlake.blogspot.com
my Vimeo: http://vimeo.com/user4046032
my FlickR: http://www.flickr.com/photos/45536398@N05/
In your project, there is all that I do not manage to make: grass, plantation, luminosity, ... all 
Is it possible to have an tut or any explications ?
What 3D modeller uses you?
David

Is it possible to have an tut or any explications ?
What 3D modeller uses you?
David