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enricocerica
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Hi,

Some more boring archviz, it's time to find some inspiration and to switch to something else. Once again, I'm very impressed how fast those renderings were, the one with the boat beside the rocks took about 25 sec and the other not more then 20 min. The scene is lit with a jpg sky map.

Edit:Added a daylight version, I stopped the rendering after 7min in 2000x1000 !
hangar35.jpg
hangar39.jpg
hangar38.jpg
hangar37.jpg
hangar40.jpg
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
anomi
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Posts: 55
Joined: Sat Oct 23, 2010 3:54 pm

:shock: this is wiiicked!!! the rocks the water the vegetation..... makes me want to leave the city :( what graphics card did u use for rendering?
gigabyte mobo, core2quad, 8gb ram, x2 pny gtx 580,
hp pavilion hdx series(desktop replacement) 4gb ram, gt 8800
win7 x64bit, octane 2.3 v5
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radiant
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its in his signature ;)

GPU : Asus ENGTX 275 896Mb + Asus ENGTX 480 1.6Gb
Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
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ROUBAL
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Wow, Great works one more time ! These rocks are amazing. Did you use camera mapping from photos ?
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Populus
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Posts: 108
Joined: Sat May 29, 2010 8:21 pm

The close-up of the boat is my favorite here, interesting camera angle and nice dof. The texture on the boat could use some work though, looks too soft and smooth now.
win 7 x64 / i7 920 / 12GB / gtx 470 + gtx 480
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erik
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Joined: Sun Nov 22, 2009 10:32 pm
Location: New Zealand

Enrico, you are a master! Those are more good reasons why I don't post my work (lol).
Win8.1 | Quadro + Titan | Xeons & Corei7 | 12 GB etc
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enricocerica
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Thanks for viewing,

@Roubal:The rocks are made using UV mapping and indeed I used photos as texture maps

@Populus: Yeah, a higher def map would have been welcome, I probably should have used more bump
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
9fly
Licensed Customer
Posts: 135
Joined: Tue Apr 06, 2010 4:13 am

@enricocerica:

You should make some tuts in here. I'm eager to read those. Please make some.

Very strange that some good quality renders like those are floating without tut hehehe. Please please
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katerlake
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Very nice work. *thumbs up*

Yes, an tutorial is very nice. Can you make one?
|Q8400, gtx770 4Gb |12 Gb Ram|Win7 64 Bit|C4D R15 Visualize and Octane
my 3D-Blog: http://katerlake.blogspot.com
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dadou351
Licensed Customer
Posts: 92
Joined: Tue Jul 13, 2010 7:43 am

In your project, there is all that I do not manage to make: grass, plantation, luminosity, ... all :)

Is it possible to have an tut or any explications ?

What 3D modeller uses you?

David
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