
Whenever I open this particular C4D file I get material load that looks like this:
My point is: It might be normal. This might be the way Octane works. That being said - is there anything one can do to avoid/streamline this? I will have like a 300 materials in the end and that will take a long time to load. All my texture files that are around 500x500 8 bit RGB .psd format.
I've even tried tinkering with some of these but got no better results.

Thanks for any kind of help!