Render Slave

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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samsue
Licensed Customer
Posts: 388
Joined: Thu Jan 17, 2019 10:04 am

Hallo :)

I'm having some trouble with my slave render, it's taking 30 minutes to start the render on the slave.


This has also been a big problem, when I have rendered through the backburner, on my workstation it works perfectly. But in the backburner it takes a long time to start rendering, that if it starts, I always have problems.-.
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paride4331
Octane Guru
Posts: 3819
Joined: Fri Sep 18, 2015 7:19 am

Hi samsue,
uncheck "minimize net traffic" in Kernel panel.
Are you using Cat 6 cable?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
samsue
Licensed Customer
Posts: 388
Joined: Thu Jan 17, 2019 10:04 am

Hi Paride

It's already unmarked

Yeah, I think it could be a problem in our network, too. But 30 minutes seemed like a long time even with internal net problem.
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paride4331
Octane Guru
Posts: 3819
Joined: Fri Sep 18, 2015 7:19 am

samsue wrote:Hi Paride

It's already unmarked

Yeah, I think it could be a problem in our network, too. But 30 minutes seemed like a long time even with internal net problem.
hi samsue,
it could depends on your network, in my experience a Network switch could solve network issues like this.
Try to set all movable proxy in your scene, it still helps.
Regards
Paride.
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
samsue
Licensed Customer
Posts: 388
Joined: Thu Jan 17, 2019 10:04 am

we tested the network, everything seems to be fine, I hadn't noticed that issue in previous Build

**its all setup to movable proxy
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samsue
Licensed Customer
Posts: 388
Joined: Thu Jan 17, 2019 10:04 am

paride, Is it normal that if I change a material the "net updating" starts from 0?


I couldn't find any anomalies in the company's internal network. it's bothering me, every time I change a material it takes another 10 minutes to render server to start rendering
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paride4331
Octane Guru
Posts: 3819
Joined: Fri Sep 18, 2015 7:19 am

Hi Samsue,
any displacement textures come with it?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

samsue wrote:paride, Is it normal that if I change a material the "net updating" starts from 0?


I couldn't find any anomalies in the company's internal network. it's bothering me, every time I change a material it takes another 10 minutes to render server to start rendering
I would check cables and ethernet connections. Try to run a straight cat6 Ethernet line from the master to the slave. If it's still slow it's not cable related.
samsue
Licensed Customer
Posts: 388
Joined: Thu Jan 17, 2019 10:04 am

paride4331

I'm testing...


coilbook

I'll try, I don't know if anything's changed... but in the old builders I had the impression that start pretty fast.

How long does it take for you to start rendering too? In a large scene
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

samsue wrote:paride4331

I'm testing...


coilbook

I'll try, I don't know if anything's changed... but in the old builders I had the impression that start pretty fast.

How long does it take for you to start rendering too? In a large scene
Large scenes used to take 1-2 min to load. So by the time our slaves kicked in our master was almost done rendering. We render animation in 1080p not a single image so having slow slaves was a big problem.
So we solved it by getting 10 Gigabit switch and adding 10 gigabit network cards to all PC. All Ethernet cables were upgraded to CAT7. Also we don't run the master through the router first.
Our master and slaves are connected to the switch. The router is also connected to the switch supplying all PCs with the internet. Now slaves start rendering almost immediately.
I heard even one low quality cable or Ethernet jack can create a big bottle neck.
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