yeah i'm impatient tooIce_Juice wrote:couple of weeks have been a couple weeks ago ))
Octane 1.23-v6
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
- angelblame

- Posts: 11
- Joined: Fri Oct 08, 2010 11:10 pm
- Location: Québec, Near Montreal
Win7 64bits | 2 x GTX480 | Core i7 Quad 2.83ghz | 12GB | 2 Screens (1 cintiq)
Just be patient and let them do their job
Win 7 64bit, GF 460 2GB, Intel quad, 4GB memory
After the evolution of octante render, I think the community has altered the jargon of "Customer satisfaction guarenteed" to "Customer impatience guaranteed".
Like;
Refractive - Here boys the mighty v5. Use it & test it.
Customer - That's just great. Thank you
)
Refractive - Thanks
1 hour posterior to realease....
Customer - That's just great. But I must ask when is v6 is comming?
Refractive - ..what should I say to you... ?!?

Man we all seriously await to see what will be next.
Like;
Refractive - Here boys the mighty v5. Use it & test it.
Customer - That's just great. Thank you
Refractive - Thanks
1 hour posterior to realease....
Customer - That's just great. But I must ask when is v6 is comming?
Refractive - ..what should I say to you... ?!?
Man we all seriously await to see what will be next.
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
Guys,
The last big feature for v6 is the new render kernel and it's not a simple feature,
so just keep using v5 and give us the time to implement it and also make a smooth transition to cuda 3.2 for the GTX460 users.
A lot of work to do.
Radiance
The last big feature for v6 is the new render kernel and it's not a simple feature,
so just keep using v5 and give us the time to implement it and also make a smooth transition to cuda 3.2 for the GTX460 users.
A lot of work to do.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Yay!!radiance wrote:Guys,
The last big feature for v6 is the new render kernel and it's not a simple feature,
so just keep using v5 and give us the time to implement it and also make a smooth transition to cuda 3.2 for the GTX460 users.
A lot of work to do.
Radiance
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
- Synthercat

- Posts: 284
- Joined: Mon Aug 30, 2010 11:12 am
- Location: Thessaloniki Greece
+1Carl S. wrote:Take your time to perfect it and not rush it because some people want to "play" with it.
Linux Mint 19.3 | GTX-1080Ti | AMD FX-8320 (OCed 4.4GHz) | 16GB RAM
I'd just want to know if the very annoying bug crashing Octane and requiring a computer reboot when changing the opacity texture or using High gamma for opacity will be solved in pre 2.3 v6 ?
I got no response in the topics related to these troubles.
I have no problem with waiting more for v6, but finding out that the bug is still in v6 would be a very bad surprise. So I'd just like to know if it has been or will be treated.
Thanks in advance !
I got no response in the topics related to these troubles.
I have no problem with waiting more for v6, but finding out that the bug is still in v6 would be a very bad surprise. So I'd just like to know if it has been or will be treated.
Thanks in advance !
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.