Octane 1.23-v6

A forum where development builds are posted for testing by the community.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
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angelblame
Licensed Customer
Posts: 11
Joined: Fri Oct 08, 2010 11:10 pm
Location: Québec, Near Montreal

Ice_Juice wrote:couple of weeks have been a couple weeks ago ))
yeah i'm impatient too :) , but there's no magic behind programmation lol, must be pretty stressfull for them, and from what i heard it looks pretty hard to program for gpgpu.
Win7 64bits | 2 x GTX480 | Core i7 Quad 2.83ghz | 12GB | 2 Screens (1 cintiq)
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Skeletor
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Posts: 83
Joined: Fri Aug 06, 2010 7:43 pm
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Just be patient and let them do their job
Win 7 64bit, GF 460 2GB, Intel quad, 4GB memory
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oguzbir
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Posts: 715
Joined: Fri Jun 25, 2010 12:30 am
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After the evolution of octante render, I think the community has altered the jargon of "Customer satisfaction guarenteed" to "Customer impatience guaranteed".

Like;
Refractive - Here boys the mighty v5. Use it & test it.
Customer - That's just great. Thank you :))
Refractive - Thanks :)

1 hour posterior to realease....
Customer - That's just great. But I must ask when is v6 is comming?
Refractive - ..what should I say to you... ?!?

:)
Man we all seriously await to see what will be next.
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windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Guys,

The last big feature for v6 is the new render kernel and it's not a simple feature,
so just keep using v5 and give us the time to implement it and also make a smooth transition to cuda 3.2 for the GTX460 users.

A lot of work to do.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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Carl S.
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Posts: 218
Joined: Fri Jun 04, 2010 2:37 am

Take your time to perfect it and not rush it because some people want to "play" with it.
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grimm
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Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

radiance wrote:Guys,

The last big feature for v6 is the new render kernel and it's not a simple feature,
so just keep using v5 and give us the time to implement it and also make a smooth transition to cuda 3.2 for the GTX460 users.

A lot of work to do.

Radiance
Yay!! 8-)
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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Synthercat
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Posts: 284
Joined: Mon Aug 30, 2010 11:12 am
Location: Thessaloniki Greece

Carl S. wrote:Take your time to perfect it and not rush it because some people want to "play" with it.
+1
Linux Mint 19.3 | GTX-1080Ti | AMD FX-8320 (OCed 4.4GHz) | 16GB RAM
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ROUBAL
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Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
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I'd just want to know if the very annoying bug crashing Octane and requiring a computer reboot when changing the opacity texture or using High gamma for opacity will be solved in pre 2.3 v6 ?

I got no response in the topics related to these troubles.

I have no problem with waiting more for v6, but finding out that the bug is still in v6 would be a very bad surprise. So I'd just like to know if it has been or will be treated.

Thanks in advance !
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
iljubicic
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Posts: 48
Joined: Mon May 31, 2010 3:09 pm

Give us a deadline. Please
David7586
Licensed Customer
Posts: 8
Joined: Mon Sep 13, 2010 2:38 pm

as most programmers say...it'll be done when it's done. I would rather have a beta that's actually somewhat usable/stable. I'm sure the Octane Devs would rather be working on getting V6 out instead of telling you "soon".
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