orbx displacement map -> strange circlelines

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lassinger
Licensed Customer
Posts: 125
Joined: Tue Jun 01, 2010 5:34 pm
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hi there,
thanks for all your help so far... I'm just starting with Unreal (and Octane in Unreal) and I'd like to continue with it...

I noticed in my scene that in my Landscape Displacement there are strange Circlelines.

The whole scene was imported as Orbx, in Octane Standalone there are no such artifacts...
StillWithArtefacts.jpg
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http://www.larsnaglerworks.com
http://www.behance.net/LarsNagler
http://cargocollective.com/larsnaglerworks

Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
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EvolverInteractive
Licensed Customer
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Adjust your ray epsilon it should go away.
ChrisHekman
OctaneRender Team
Posts: 1062
Joined: Wed Jan 18, 2017 3:09 pm

EvolverInteractive wrote:Adjust your ray epsilon it should go away.

Good chance this would fix it yes.

Other than that: Are you using orbx proxy import or orbx import and the latest build?
lassinger
Licensed Customer
Posts: 125
Joined: Tue Jun 01, 2010 5:34 pm
Contact:

i used the 0.36 version and orbx import

ChrisHekman wrote:
EvolverInteractive wrote:Adjust your ray epsilon it should go away.

Good chance this would fix it yes.

Other than that: Are you using orbx proxy import or orbx import and the latest build?
.
.
.
http://www.larsnaglerworks.com
http://www.behance.net/LarsNagler
http://cargocollective.com/larsnaglerworks

Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
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ChrisHekman
OctaneRender Team
Posts: 1062
Joined: Wed Jan 18, 2017 3:09 pm

Could you try using the latest build? Also, did changing the ray epsilon work?
viewtopic.php?f=132&t=75267
lassinger
Licensed Customer
Posts: 125
Joined: Tue Jun 01, 2010 5:34 pm
Contact:

i will try the latest build...

thanks for your help,
i am shure a have a lot more questions in the future... ;)

ChrisHekman wrote:Could you try using the latest build? Also, did changing the ray epsilon work?
viewtopic.php?f=132&t=75267
.
.
.
http://www.larsnaglerworks.com
http://www.behance.net/LarsNagler
http://cargocollective.com/larsnaglerworks

Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
OP-1
ChrisHekman
OctaneRender Team
Posts: 1062
Joined: Wed Jan 18, 2017 3:09 pm

lassinger wrote: thanks for your help,
i am shure a have a lot more questions in the future... ;)
Please do, Im documenting every feature request.
crackfox
Licensed Customer
Posts: 367
Joined: Sun Apr 17, 2016 11:52 am

fwiw my 2 cents,

the only format that worked for me was exr.
hdr cannot be loaded into the map slot, others get downsampled.
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