Why does 2x2 upsampling take the same time as no upsampling?
4x4 works fine, much quicker.
2x2 = no upsampling.
Happens on all scenes.
2x2 upsampling does nothing
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- paride4331
- Posts: 3819
- Joined: Fri Sep 18, 2015 7:19 am
Hi rik,
yes, it doesn't work anymore.
Sent to developers.
Regards
Paride
yes, it doesn't work anymore.
Sent to developers.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
- Posts: 3819
- Joined: Fri Sep 18, 2015 7:19 am
Hi Rik,
I pushed it, will be next week i guess.
Regards
Paride
I pushed it, will be next week i guess.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Would it be possible, whilst they're fixing the 2x2 upsampling, to separate this feature from the denoiser?
Don't always want the denoiser operating (potential crashes/flicker in animation) so it would be really handy to just turn it off whilst still having the 2x2 upsampling.
Don't always want the denoiser operating (potential crashes/flicker in animation) so it would be really handy to just turn it off whilst still having the 2x2 upsampling.
- paride4331
- Posts: 3819
- Joined: Fri Sep 18, 2015 7:19 am
Hi Rik,
you can use 2x2 upsampling from Kernel camera at the moment.
Regards
Paride
you can use 2x2 upsampling from Kernel camera at the moment.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Thanks Paride. So it does!
Not much use for animations though
Hopefully this will be fixed v soon.
Also separating it from the denoiser would be great.
Currently the denoiser destroys a lot of detail which can be helped a little by turning up the blend value.
However, reducing the denoiser to bring back detail also reveals the unprocessed/pre-upscaled image which looks pants.
Really separate blend controls for denoiser and upscaler...
Not much use for animations though

Hopefully this will be fixed v soon.
Also separating it from the denoiser would be great.
Currently the denoiser destroys a lot of detail which can be helped a little by turning up the blend value.
However, reducing the denoiser to bring back detail also reveals the unprocessed/pre-upscaled image which looks pants.
Really separate blend controls for denoiser and upscaler...
- paride4331
- Posts: 3819
- Joined: Fri Sep 18, 2015 7:19 am
Rik wrote:Thanks Paride. So it does!
Not much use for animations though![]()
Hopefully this will be fixed v soon.
Also separating it from the denoiser would be great.
Currently the denoiser destroys a lot of detail which can be helped a little by turning up the blend value.
However, reducing the denoiser to bring back detail also reveals the unprocessed/pre-upscaled image which looks pants.
Really separate blend controls for denoiser and upscaler...
Hi Rik,
Maybe I'm not understanding, denoiser is separated from up-sampling.
Regards
paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid