Vdb from XParticles does not work.
example files: https://we.tl/t-4zVNS7RvFg
(works in 2020.1
Cinema4D version 2020.1.2 (Obsolete)11.06.2020
Moderators: ChrisHekman, aoktar
- Domenicozzo
- Posts: 44
- Joined: Sun Jan 05, 2014 5:06 pm
- Location: Italy
- Contact:
Hi Ahmet, this is a great release, extremely stable especially... the only thing which seems not working is VDB Volume Object, can't render any of my VDBs sequences, even playing with the revamped Volume Step Length, don't know if I'm missing something or it's just an issue of this release/SDK?
Thank you,
Domenico
Thank you,
Domenico
- jayroth2020
- Posts: 486
- Joined: Mon May 04, 2020 7:30 pm
Have you submitted this as a bug? If not, please do so: help at otoy dot commoebius wrote:Vdb from XParticles does not work.
example files: https://we.tl/t-4zVNS7RvFg
(works in 2020.1
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
Hi all,
about VDB rendering, there is a known issue introduced in 2020.1.1 SDK, and still not solved in 2020.1.2 SDK in loading VDB version 223.
The core devs are on it, and the issue will be fixed in the next SDK update.
Please go back to 2020.1-R7, if you need to render VDB files.
c4doctane 2020.1-R7
ciao Beppe
about VDB rendering, there is a known issue introduced in 2020.1.1 SDK, and still not solved in 2020.1.2 SDK in loading VDB version 223.
The core devs are on it, and the issue will be fixed in the next SDK update.
Please go back to 2020.1-R7, if you need to render VDB files.
c4doctane 2020.1-R7
ciao Beppe
- Domenicozzo
- Posts: 44
- Joined: Sun Jan 05, 2014 5:06 pm
- Location: Italy
- Contact:
thank you, Beppebepeg4d wrote:Hi all,
about VDB rendering, there is a known issue introduced in 2020.1.1 SDK, and still not solved in 2020.1.2 SDK in loading VDB version 223.
The core devs are on it, and the issue will be fixed in the next SDK update.
Please go back to 2020.1-R7, if you need to render VDB files.
c4doctane 2020.1-R7
ciao Beppe
Not clear to me what you ask!bartolos wrote:Is it me, or the timers stopped working?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Sorry for not being clear. The timers in the commandline render always show 0 time for render and total. I am actually using those numbers for my control scripts.aoktar wrote:Not clear to me what you ask!bartolos wrote:Is it me, or the timers stopped working?

- fatrobotsneedlove
- Posts: 161
- Joined: Sun Sep 21, 2014 7:06 am
You gotta do daily builds for stuff like this. I'm not gonna sit around and sift through old builds to find one that doesn't break the scene I'm working on, I'm just gonna do it in Redshift or Arnold.bepeg4d wrote:Hi all,
about VDB rendering, there is a known issue introduced in 2020.1.1 SDK, and still not solved in 2020.1.2 SDK in loading VDB version 223.
The core devs are on it, and the issue will be fixed in the next SDK update.
Please go back to 2020.1-R7, if you need to render VDB files.
c4doctane 2020.1-R7
ciao Beppe
I get it's hard to balance new features and stability, but VDB's aren't really an obscure thing to leave broken for a couple days.
4x 2080ti hybrids, 4x 980ti Hyrbids. C4D, Houdini.
While I think your comment is a bit harsh, I agree that the label "stable release" is being slapped on a bit too early. Actually quite randomly as I see it from my perspective. I've done many jobs on experimental builds successfully, while sometimes having trouble with stable builds. So I think the labeling is a bit misleading.fatrobotsneedlove wrote:You gotta do daily builds for stuff like this. I'm not gonna sit around and sift through old builds to find one that doesn't break the scene I'm working on, I'm just gonna do it in Redshift or Arnold.bepeg4d wrote:Hi all,
about VDB rendering, there is a known issue introduced in 2020.1.1 SDK, and still not solved in 2020.1.2 SDK in loading VDB version 223.
The core devs are on it, and the issue will be fixed in the next SDK update.
Please go back to 2020.1-R7, if you need to render VDB files.
c4doctane 2020.1-R7
ciao Beppe
I get it's hard to balance new features and stability, but VDB's aren't really an obscure thing to leave broken for a couple days.
Of course we are having two separate entities here - the octane core and the plugin which Ahmet is working on his own, and we might be having a stable plugin while the trouble comes from the core like in this case. But then again, as end users we don't care or even realize where the bug comes from. We just see a "stable release" label which I consider saying "Tested thoroughly in a broad spectrum of cases, QA passed, etc", which seemingly is not the case.

I don't think it's going to change anyway so having a few earlier builds handy just in case is a good practice.
What I do is append a brief build number to the c4doctane plugin folder name i.e. "c4doctane_20201R7" and when a new release comes out, I just move the previous version folder to "inactive plugins" folder which I created next to the "plugins" one. So I have a few older versions available in the "inactive plugins" folder, so I can quickly shuffle them if need arises. Of course if you have multiple machines it's going to be a bit more involved.
I realise it is an ugly workaround but gives and option at least.
OTOH in redshift that wouldn't be so easy, as by default it has a fixed installation folder and you need to get a bit dirty to have different versions installed independently... but at least you can rely on their stability/feature-completeness statements...