At all renderers present some dots, regardless of material and time rendering.
What it is and how to get rid of them?
Mode: patchtraising.
With directlighting same dots problem.
scene: inside room, sunlight through the window
Render dots problems&!
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These are fireflies... if you let it cook around 2000+ samples, there is a "hotpixel remover" under the Preview Imager...
You have to be careful not to crank the materials roughness too high as this produces more hot pixels
You have to be careful not to crank the materials roughness too high as this produces more hot pixels
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
can you add screenshot?? "hotpixel remover" under the Preview Imager.
and i'll try http://www.refractivesoftware.com/forum ... f=21&t=878
and i'll try http://www.refractivesoftware.com/forum ... f=21&t=878
i7 930, 2*gtx480
q6600, gtx260.
q6600, gtx260.